News

Crossout 0.13.20. «Holy motors»

25 November, 15:56

 

Welcome to the Holy motors” update, survivors! You can expect: a new season with unique rewards, a new PvP-mode, the return of the updated map “Fortress” and a new relic weapon!

Event

New season “Holy Motors” and a battle pass

Attention! The event will last until January 23 inclusive!

  • There are 49 levels with unique rewards in the event. Leveling up in the event will unlock new rewards.

  • If the player has a Battle Pass, 20 in-game coins are rewarded for levels from 50 and above.

  • All players without exception (both with and without a paid Battle Pass) can access:

    • New structural parts.

    • One-time production recipes (“Workpieces”) of the new parts from the season, as well as parts from previous seasons (you can find and use the received workpieces in the “Resources” tab in your storage). 

    • Recipes for crafting the standard and upgraded versions of the new weapons and hardware. ATTENTION! These recipes will only be available temporarily during the current season. Once it is completed, the permanent part recipes will be unavailable.

    • One portrait.

    • Background and logos for the banner customization.

    • A banner logo that displays your current level in the event.

    • 100 in-game coins.

  • Players who have purchased a Battle Pass may receive the following additional rewards:
    • Parts that have been crafted before. Please note that such parts are already issued with certain upgrades and cannot be sold/bought on the market.

    • In-game coins.

    • Cosmetic items: one portrait, paints, stickers, hologram.

    • New decoration for the range.

    • “Storage expansions” and “Blueprint storages”.

    • Epic workbench coupons.

  • Rewards marked with a lock icon are only available in the Battle Pass.

  • Parts that you didn’t have time to unlock (except for structural parts) can be purchased on the in-game market from other players.

  • Structural parts can be unlocked some time after the event.

Please note:

  • During the season, all new parts (including their fused versions) can be crafted in unlimited quantities (permanent recipes will be available).

  • As new levels of the season are gained, all players will discover and receive additional one-time recipes — the “workpieces” of new parts. During the season, you can get several workpieces for each new part at once.

  • Once the season is over, permanent recipes will become unavailable, but you will still have the workpieces. They can be used whenever you want.

  • The workpieces are added to the storage (“Resources” tab) and do not take up storage space.

  • Even if you didn’t have enough time (or didn’t have the opportunity) to craft a certain part during the season, you will be able to craft it thanks to a workpiece.

Event level up

  • You can increase your level in the event by completing special daily and weekly challenges.

  • At the end of the day, all uncompleted daily challenges are reset and replaced with new ones.

  • Every Thursday, after the list of challenges is updated, all uncompleted weekly challenges are carried over to the next week.

  • Weekly tasks of the season are divided into “main” and “additional” groups. At one time, 4 “main” and 2 “additional” tasks are issued.

  • Please note that it is possible to get the maximum level in the event by completing only daily and “main” challenges. Completing “additional” challenges will help you increase your level even faster.

  • Try not to miss challenges to open all available rewards as soon as possible.

  • When the event level is increased, the reward is issued automatically.

  • You can still complete the regular daily and weekly challenge, save badges and other resources.

New parts of the season

Frontal machine gun of special rarity “M-25 Guardian”

  • PS: 570.

  • Durability: 179 pts.

  • Energy drain: 3 pts.

  • Mass: 155 kg.

  • Perk: Each hit on the enemy increases resistance to all types of damage by 1%. The effect lasts for 1 sec. and stacks up to 10 times.

Epic module “Averter”


  • PS: 275.

  • Durability: 180 pts.

  • Energy drain: 1 pts.

  • Mass: 160 kg.

  • Perk: Increases the protection of a part attached to the power nodes by up to 30%.

Important: “Power nodes” are special welding points that give a certain bonus to other parts that are attached to them.

Legendary rotary rocket launcher “Waltz”

 

  • PS: 2400.

  • Ammo: 15 volleys.

  • Durability: 209 pts.

  • Energy drain: 6 pts.

  • Mass: 215 kg.

  • Perk: The impulse and damage of each subsequent rocket in the volley is increased by 100% and 25%, respectively.

Legendary cabin “Master”

You will be able to see what this secret development of the Engineers looks like in the process of unlocking the levels of the new season. For now, let’s take a look at its parameters:

  • PS: 2400.

  • Light cabin.

  • Max. cabin speed: 95 km/h.

  • Tonnage: 5000 kg.

  • Mass limit: 10000 kg.

  • Adds energy: 12 pts.

  • Durability: 360 pts.

  • Mass: 750 kg.

  • Perk: When the module is activated, the cabin heats up, and when it’s deactivated, the cabin cools down within 5 sec., restoring up to 10% of the durability per second to the parts attached to the power nodes.

New CKs for “Helios” and “Caucasus”

Structural parts


“Elite Battle Pass” pack

  • Provides access to additional rewards of the season “Holy motors”.

  • Upon purchasing this pack, the player gains 15 levels to his current progress in the event. All additional battle pass rewards for already received levels are automatically made available.

  • The pack can be purchased only once.

“Battle Pass” pack

  • Provides access to additional rewards of the season “Holy motors”.

  • Upon purchasing this pack, the player gains 1 level to his current progress in the event. All additional battle pass rewards for already received levels are automatically made available.

  • The pack can be purchased only once.

New mode: operation “Red light”

Attention! The new operation “Red light” will be available until December 15 inclusive!

Key features:

  • Operation “Red light” is a PvP-brawl where at first a small team of 2 “infected” players fight against a team of 10 regular players.

  • The survivors start the battle on their own armoured vehicles. The first ravager-players and the “infected” players use the pre-set vehicles.

  • There are certain conditions for the survivor vehicles. The PS of your armoured car should not exceed 9000, and it should not have:

    • boosters;

    • fuel barrels or fuel tanks;

    • “Werewolf” cabin;

    • explosives (“Boom” or “Lancelot”).

  • Ravager vehicles also have their own features:

    • The vehicles are damaged from the beginning — their durability will be lower than the maximum one.

    • The vehicles are equipped with the “Argus” module to protect the players from mines and projectiles that can be shot down.

  • The goal of the survivors is to reach the final point of the location, completing all the tasks.

  • The “infected” team should prevent the second team from completing the tasks and “infect” as many players as possible.

  • Infection of a regular player occurs when he collides with an infected player.

  • Survivors can not only drive away from their enemies, but also try to destroy them at a distance. The main thing is to avoid contact with the enemy.

  • After the collision, the survivor joins the opposite team, and his goal is to infect his former teammates.

  • The total number of points you earn directly depends on how efficiently you played. For example, if you actively helped the team complete tasks for survivors, but at the end you were infected, you will still get enough points, and your efforts will not go unrewarded. Actions for both the team of survivors and the team of infected will be counted.

  • The player is rewarded with scrap metal for each battle. The amount of scrap metal depends on the place taken by the player as a result of the battle.

Special challenges

Special challenges and rewards for completing them will be available only until December 15 inclusive.

You have 5 challenges that can only be completed in the new mode. You will receive a reward for completing each challenge:

  • Play 3 games in this mode. Reward: 50 pts. of scrap metal.

  • Destroy 10 enemies in the mode. Reward: paint “White Honeycomb”.

  • Destroy 15 enemies in the mode. Reward: 200 Engineer badges.

  • Destroy 20 enemies in the mode. Reward: unique sticker “Adventure”.

  • Get to the finish line, being a “survivor”, once. Reward: a container with a “rare” CK of your choice.

New relic single-shot shotgun “Jormungandr”

  • This weapon is not a part of the new season “Holy motors”. It cannot be received for leveling up or purchasing the battle pass.

  • Like all other relic weapons, the shotgun can only be crafted at the Engineer workbench “Secret Workshop”, using parts and resources (including uranium ore).

Parameters:

  • Rarity: relic.

  • PS: 2400.

  • Durability: 390 pts.

  • Energy drain: 4 pts.

  • Mass: 335 kg.

  • Perk: If at least half of the pellets hit the enemy, the next shot will be fired with incendiary projectiles that heat up the parts on impact. Damage to these parts increases up to 100% depending on the heating level.

Maps

Updated map “Fortress”

One of the distinctive features that catches the eye is the visual design. We have completely redesigned and replaced a lot of old objects on the map with new ones. Other old environmental objects have been modified, and the location has taken on new colours.

The scale of the environmental object has also changed and has become closer to the real ones. The map’s vegetation will also be updated: we have not only improved its quality compared to the old version of the location, but have also implemented a familiar feature with semi-transparent silhouettes of large bushes and trees for a more comfortable game.

The teams will now start the battle from the side of the destroyed town and military base, respectively. What happened at this location? Whose base is this? We are going to find out soon!

When redesigning this location, it was important for us to make better use of the space and to solve some of the problems you reported to us:

  • We reduced the spaces on the edges of the map that were hardly used by players, but at the same time we expanded a number of passages that previously could only be used by relatively small armoured vehicles, and vehicles with low PS.

  • We redesigned a lot of separate places on the map, which could interfere with the movement of players. For example: various angles and stones that caused armoured vehicles to get trapped and stuck.

Other

  • The environmental objects that could cause an armoured vehicle to get stuck have been optimized on a number of maps:

    • Ravagers foothold;

    • Old town;

    • East quarter;

    • Ashen ring;

    • Clean island.

  • Improved the visual appearance of rocks on the “Bridge” map.

  • A number of environmental objects on the “Desert valley” map have been improved.

  • Blocked direct visibility from the spawn point of the first team to the spawn point of the second team on the map “Desert valley”.

Game modes

Clan battles

The “Bridge”, “Founders Canyon” and “Old Town” maps have been returned to the clan battles rotation.

We tried to make the best use of all available information regarding unstable frame rates on these locations and optimized these maps as much as possible, using all the gathered information and your bug reports.

Raids

  • The difficulty of the “Steppenwolfs” and “Firestarters” factions raiders has been slightly decreased on the medium difficulty level.

  • The difficulty of the “Lunatics” raiders has been slightly increased on the medium difficulty level. 

  • The difficulty of the “Nomads” raiders has been slightly decreased on the hard difficulty level.

All the changes to raiders mentioned above are insignificant and can affect both the durability of the vehicles and the damage they deal. The choice of a particular edit depends on the vehicle and its role.

  • The amount of raiders in the raids “Data theft”, “Gone in two minutes”, “Hit and run!”, “Perimeter breach” and “Frontier defence” has been optimized.

Parts

General

The parts from the “Guiding star” season were added to the auto assembly.

Interface

  • You can now switch between the menu tabs using the “Q”, “E”, “A” and “D” keys. Added additional appropriate icons.

  • Now, the pressing of the “Reset” button in the sorting settings at the exhibition also resets the text you have entered in the “Blueprint contains” line.

Sound

  • Updated the sounds for the “Sinus-0” and “Aspect” machine guns.

  • Improved the sounds of the autocannon “AC43 Rapier”. 

  • Changed the balance of the weapon sounds. 

  • Improved the sounds of hits on the car.

  • Fixed minor bugs with the positioning of sounds.

Miscellaneous

  • Updated the visual appearance of the generator “PU-1 Charge”.

  • Improved the effect of the “Yaoguai” drone’s perk.

  • Improved the effect of the “Tusk” cabin’s perk.

  • The effect of exhaust has been improved for the cabins with exhaust pipes. 

Bug fixes

  • Fixed a bug where the damage resistance upgrade might have not worked properly.

  • Fixed a bug due to which it was impossible to switch to 4x zoom while using the “Neutrino” scope.

  • Now 3 rockets of the “Nest” weapon correctly target random enemy frames. Previously, all rockets could target only 1 frame.

  • Fixed bugs that could cause environmental objects on the “Control-17” map to disappear at a certain viewing angle.

  • Fixed a bug with non-functional welding points on the “Goliath” track.

  • Fixed a bug where it was possible to rotate the “Crossout” hologram and place it in the wrong position. If the message about an incorrectly mounted part appears, the hologram should be placed in the storage and then installed on the car again.

  • Fixed a bug where enemies could not appear in the raid “Data theft” on the map “Old town”.

  • Fixed a bug where the actual position on the “Clean Island” map could be different from the one displayed on the mini-map.

  • Fixed bug with increased volume of activated the shield of the “Nova cabin” at certain conditions.

  • Fixed a bug where the minelayer “Jubokko” retained the ability to fire, even if it was covered with structural parts.

  • Fixed a bug where the perk of the “Quantum” cabin was reset when shooting, and not when receiving damage.

  • Fixed a bug where the sounds of the previous player’s details could still be playing after switching between players in the spectator mode.

  • Fixed a bug where the progress of a weekly challenge for 40 daily challenges could be displayed incorrectly on the battle results screen.

  • Fixed a bug with incorrect placement of the player’s nickname on the garage screen when changing the resolution or size of the window.

  • Fixed a bug where the selected driver was not displayed in the leviathan information window in the garage.

  • Improved a number of text strings.

Small update, 25.11.2021

Improved the game client stability when using Windows 7.

 

  • There are 49 levels with unique rewards in the event. Leveling up in the event will unlock new rewards.
  • If the player has a Battle Pass, 20 in-game coins are rewarded for levels from 50 and above.
  • All players without exception (both with and without a paid Battle Pass) can access:
    • New structural parts.
    • One-time production recipes (“Workpieces”) of the new parts from the season, as well as parts from previous seasons (you can find and use the received workpieces in the “Resources” tab in your storage).
    • Recipes for crafting the standard and upgraded versions of the new weapons and hardware. ATTENTION! These recipes will only be available temporarily during the current season. Once it is completed, the permanent part recipes will be unavailable.
    • One portrait.
    • Background and logos for the banner customization.
    • A banner logo that displays your current level in the event.
    • 100 in-game coins.
  • Players who have purchased a Battle Pass may receive the following additional rewards:
    • Parts that have been crafted before. Please note that such parts are already issued with certain upgrades and cannot be sold/bought on the market.
    • In-game coins.
    • Cosmetic items: one portrait, paints, stickers, hologram.
    • New decoration for the range
    • “Storage expansions” and “Blueprint storages”.
    • Epic workbench coupons.
  • Rewards marked with a lock icon are only available in the Battle Pass.
  • Parts that you didn’t have time to unlock (except for structural parts) can be purchased on the in-game market from other players.
  • Structural parts can be unlocked some time after the event.

Crossout 0.13.0: Enemy of my enemy

23 September, 13:56

The Founders have returned to Crossout! Get all the new parts, test yourself in a special PvE mode and try out the updated PvP maps. Welcome to the «Enemy of my enemy» update!

Season «Enemy of my enemy»

Attention! The event will last until November 21 inclusive!

  • There are 49 levels with unique rewards in the event. Leveling up in the event will unlock new rewards.
  • If the player has a Battle Pass, 20 in-game coins are rewarded for levels from 50 and above.
  • All players without exception (both with and without a paid Battle Pass) can access:
    • New structural parts.
    • One-time recipes for crafting the parts of the season and parts from season 1 «Return of the Founders» (you can find and use the one-time recipe you received in the «Resources» tab in your storage).
    • Recipes for crafting the standard and upgraded versions of the new weapons and equipment. ATTENTION! These recipes will only be available temporarily during the current season. Once it is completed, the permanent part recipes will be unavailable.
    • A banner logo that displays your current level in the event.
    • Blueprint storages.
  • Players who have purchased a Battle Pass may receive the following additional rewards:
    • Parts that have been crafted before. Please note that such parts are already issued with certain upgrades and cannot be sold/bought on the market.
    • In-game coins.
    • Cosmetic items: paints, stickers, decor, backgrounds and logos for personalizing the banner, holograms.
    • New attraction for the range.
    • Storage expansions.
    • Upgrade stabilizers.
  • Rewards marked with a lock icon are only available in the Battle Pass.
  • All locked parts (except for structural parts) can be purchased on the in-game market from other players.
  • Structural parts can be unlocked some time after the event.

Important changes

With this season, the rules for the production of new parts, that are included in this season, are changing. Now:

  • During the season, all new parts (including their fused versions) can be crafted in unlimited quantities (permanent recipes will be available).
  • As new levels of the season are gained, all players will discover and receive additional one-time recipes for the production of new parts and parts from season 1 «Return of the Founders». During the season, you can get several one-time recipes for each new part at once.
  • Once the season is over, permanent recipes will become unavailable, but you will still have one-time recipes. One-time recipes can be used whenever you want.
  • One-time recipes are added to the storage («Resources» tab) and do not take up storage space.
  • Even if you didn’t have enough time (or didn’t have the opportunity) to craft a certain part during the season, you will be able to craft it thanks to one-time recipes.

Comment: After the end of the season, new parts cannot be crafted in unlimited quantities, and this will increase their value and rarity. You will be able to track the moment when the demand and price for this part in the market will be high, craft it using a one-time recipe and sell it as profitably as possible for yourself. Or you can craft this part to use it on your armoured car at any time — it’s always up to you.

Event Level Up

  • You can increase your level in the event by completing special challenges:
    • Daily challenges
    • Challenges completed during the week (weekly). Updated on Thursdays.
  • At the end of the day, all uncompleted daily challenges are reset and replaced with new ones.
  • Every Thursday, after the list of challenges is updated, all uncompleted weekly challenges are carried over to the next week.
  • Weekly challenges of the season are divided into «main» and «additional» groups. At one time, 4 «main» and 2 «additional» tasks are issued.
  • Please note that it is possible to get the maximum level in the event by completing only daily and «main» challenges. Completing «additional» challenges will help you increase your level even faster.
  • Try not to miss challenges to open all available rewards as soon as possible.
  • When the event level is increased, the reward is issued automatically.
  • You can still complete regular daily and weekly challenges, save badges and other resources.

New parts

Nailgun «Argument»

  • Rarity: epic.
  • PS: 1100.
  • Durability: 183 pts.
  • Energy drain: 4 pts.
  • Mass: 240 kg.
  • Perk: Hitting an enemy reduces the reload time until the next shot by 30%. Also, each hit reduces the time to fully charge the «Argument» by 5% up to 4 times.

Laser drill «Destructor»

  • Rarity: legendary.
  • PS: 1600.
  • Durability: 327 pts.
  • Energy drain: 4 pts.
  • Mass: 540 kg.
  • Perk: If the beam hits an enemy entirely, at the end of the shot it additionally heats up the parts and deals more damage by 800%.

Shotgun «Parser»

  • Rarity: legendary.
  • PS: 1600.
  • Durability: 320 pts.
  • Energy drain: 4 pts.
  • Mass: 260 kg.
  • Perk: The damage of the next shot is increased by 3% for each shell that hits the enemy.

Generator «Bootstrap»

  • Rarity: epic.
  • PS: 870.
  • Adds energy: 3 pts.
  • Durability: 223 pts.
  • Mass: 840 kg.

Structural parts

«Elite Battle Pass» pack

  • Provides access to additional rewards of the season.
  • Upon purchasing this pack, the player gains 15 levels to his current progress in the event. All additional battle pass rewards for already received levels are automatically made available.
  • The pack can be purchased only once.

«Battle Pass» pack

  • Provides access to additional rewards of the season.
  • Upon purchasing this pack, the player gains 1 level to his current progress in the event. All additional battle pass rewards for already received levels are automatically made available.
  • The pack can be purchased only once.

Attention! Both «Battle Pass» packs will be available till November 21 inclusive!

New mode «Operation Ashen Ring»

Attention! The mode will be available until October 24 inclusive!

«Operation Ashen Ring» is a special PvE-battle. Just as in «Operation Gozu», you can test your team skills as well as earn resources and commemorative rewards.

  • Minimum required Power Score: 4000.
  • The battle takes place on the «Ashen ring» map.
  • You need to get to the mobile command post and protect it from waves of enemies.
  • For more reliable defense, you can build special machine gun and cannon turrets using the parts that you get for destroying enemies.
  • Turrets can also be repaired and upgraded with the parts left over from opponents.
  • In total, you have to hold against 3 enemy waves. At the end of each wave, you will need to destroy the ringleader.
  • As you hold your defence, you will have access to special additional tasks to collect and deliver cargo to the MCP. Completing each such task not only reinforces the enemies, but also earns you more points.

Challenges and rewards

You have 3 challenges that can only be completed in the new mode. You will receive a reward for completing each challenge:

  • Destroy 50 red eyes of the Ravagers. Reward: 2 stickers «Matrix».
  • In 10 battles, deliver at least one cargo to the base. Reward: unique decor sign «No to Ravagers».
  • Install or upgrade the turret 40 times in the «Operation Ashen Ring» mode. Reward: dummy target «Founders Trophy» for your range.
  • In addition to special rewards, you also receive plastic for each battle. The amount of plastic received depends on the way you play: the amount of cargo delivered to the MCP and, accordingly, the difficulty of the enemies, the number of enemies destroyed, the amount of installed and upgraded turrets, etc.

Maps

Redesigned map «Old town»

One of the main problems of this location mentioned by players was the very limited manoeuvring space: narrow passages combined with an abundance of obstacles. We tried to add more space and removed unnecessary obstacles and distractions. In a number of places, where it seemed appropriate, we have replaced obstacles with destructible objects. The centre of the map has become a more inviting place to fight due to the covers, but at the same time, the variability of passages is also there and you can always try to catch the enemy by surprise.

We have updated not only the arrangement of objects and the width of passageways, but also the visual appearance of the «Old town» and its vegetation. It was important for us to not just present you a redesigned version of the old location, but also to preserve the atmosphere of a once cozy town with small streets.

Updated map «Bridge»

The main change in «Bridge» is, of course, the new passageways. It’s a great alternative for getting behind enemy lines, but be careful - you can always be trapped by the enemy in a narrow passageway.

We also slightly adjusted the height of the hills in the location to minimize the situations where an enemy can shoot the player just because he occupies a position that is too high.


The new covers were added in the riverbed, which will be equally useful for the fans of long-range battles as well as for the vehicles with contact weapons.

There are now symmetrical descents to the riverbed on both sides of the bridge for those who are not ready to rush across the bridge in the hope that enemy shells will fly by. The slopes on the map will become more flat, which will definitely be appreciated by the owners of armoured vehicles on mechanical legs.

We didn’t forget about jumping from the hills either. Sometimes such an urgent change of position can even cost you a victory. Now the drops will be less abrupt, which will reduce the chance of overturning the vehicle and also allow for more comfortable shooting from elevated positions.

New covers have also appeared on the hills that allow you to hide from enemy fire and/or maneuver during weapon reloads.

Updated map «Founders Canyon»


Minor changes were implemented to the «Founders Canyon» map as well. One of the main goals was to add variability to battles and, if possible, to diversify the usual «still standing» on the map.

The small side passages will allow the fast cars to slip through the center of the map and cause commotion in the enemy ranks. Their location on high ground will allow you to control the center and fire if necessary.

Other

The number of places where a player’s car could potentially get stuck in the environment objects has been reduced. Environmental objects have been improved on the following maps:

  • «Powerplant»;
  • «Naukograd».

Game modes

Clan battles

Improved the matchmaking system for the clans of the starting and top leagues.

Custom battle

Extended the list of maps in the rotation of some brawls:

  • «Big black scorpions»
    • «Crater»
    • «Sandy gulf»
    • «Ashen ring»
    • «Boar fight»
    • «Sandy gulf»
    • «Ashen ring»
  • «Big bad porcupines” and «Big bad burners»
    • «Desert valley»
    • «Ashen ring»
    • «Naukograd»
    • «Chemical plant»

Parts

Shotgun «Spitfire»

Durability is reduced by 5% (from 165 to 157 pts.).

Developer comment: With this change, we want to reduce the excessive efficiency of «Spitfire» on its PS level.

Rapid-fire machine gun «M-37 Piercer»

Damage reduced by 7%.

Developer comment: «Piercer» was too strong compared to close range weapons within its PS level.

Cannon «Prosecutor 76mm»

Now the cannon shell pierces 2 cells of the armoured car construction.

Developer comment: The «Prosecutor»’s perk hardly affected the battles, that’s why we amplified its effect.

«Kapkan» minelayer

  • Now it will be easier for heavy vehicles to tear the cable.
  • Reloading time increased from 12.5 seconds to 15 seconds.
  • The time until the mine self-destructs was reduced from 60 seconds to 45 seconds.

Developer comment: «Kapkan» is too efficient and versatile, which allows it to use it freely in battle against any kind of opponent. This change is intended to correct this situation, encouraging the players to consider their strategy a little more when using «Kapkan».

Crossbow «Spike-1»

Damage increased by 8%.

Developer comment: With this change, we want to increase the insufficient combat efficiency of the crossbow.

Grenade launcher «Thresher»

Maximum spread reduced by 15%. Now the grenade launcher shoots more accurately.

Developer comment: With this change, we want to facilitate the game while using the «Thresher”»’s perk.

Hover «Icarus VII»

  • Acceleration reduced by 10%.
  • PS increased from 480 to 550.

Developer comment: «Icarus Vll» continues to show too much efficiency, especially at low PS levels. This change is intended to correct this situation.

Harpoon «Skinner»

  • Now the harpoon holds the enemy car only for 8 seconds. You will be able to track when the harpoon releases the enemy with a help of a special scale around the sight.
  • The change is relevant only for enemy vehicles. If the harpoon is attached to other surfaces (surrounding objects, terrain, etc.) the cable will not automatically unhook.

Developer comment: It was very difficult for a player who became a target of «Skinner» to counter it. This change should improve the situation.

Cannon «ZS-46 Mammoth»

Cooldown increased by 10% (from 6 seconds to 6.6 seconds).

Developer comment: With this change, we want to reduce the excessive efficiency of «Mammoth».

Drone «Annihilator»

  • Drone durability reduced by 15%.
  • Now the perk reduces the power of the enemy cabin by 4%, instead of 5%.
  • Damage reduced by 10%.

Developer comment: «Annihilator» showed too much efficiency, and it was quite difficult to destroy the drone even with a weapon specifically designed for this.

Crossbow «Toadfish»

Now the crossbow reloads 15% faster (5.1 seconds instead of 6 seconds).

Developer comment: «Toadfish» has rather complex firing mechanics. This change is intended to reduce the price of error when using this weapon.

Machine gun «Punisher»

  • The increase of spread from the shot is reduced by 15%.
  • Damage increased by 9%.

Pulse accelerator «Scorpion»

The physical size of the projectile was increased by 2.5 times. The current projectile size is 35% smaller than its original size before the update 0.12.90.

Interface

  • Updated the appearance of the in-game store.

Improved the interaction with armoured vehicle blueprints:

  • Now, if the current vehicle was changed in the build mode and then the mode was closed, you can return to the vehicle’s original state. To do this, open the list of blueprints and use the «Previous assembly» or «Next assembly» buttons located to the left and right of the vehicle.
  • It works the same way for switching between vehicles that have been assembled using auto-assembly or from saved blueprints: you can switch between those build variants that have been assembled.
  • Information about the builds is stored until you exit the game.
  • Improved the scrolling through the list of saved blueprints:
    • Now the list of saved blueprints is divided into pages.
    • Each page displays 6 blueprints.
    • You can switch between pages using special buttons or by scrolling.
  • Now the range parameter for the «Trigger» laser drill is displayed correctly.

Sound

  • Added a new music track for the garage for the «Enemy of my enemy» season.

    Crossout Official · OST Crossout — Soul Of Steel

  • Added a number of sound effects on the «East Quarter» and «Sinto City» maps.
  • Improved the balance of sounds, and corrected excessively loud sound effects of large weapons and explosions.
  • Added the sound effect of applying a sticker on a vehicle part.

Miscellaneous

  • Now the «Tempura» weapon is counted in the progress of obtaining the «Melee Weapon Mastery 3» patch.
  • The visual appearance of the «Porcupine» minelayer has been updated.
  • Improved the visual appearance of the Tesla emitter «Flash I».
  • Improved the model of the «Meat Grinder» auger.
  • Improved the appearance of the recharge boosters «KA-1 Discharger» and «KA-2 Flywheel».
  • The appearance of the decor «Headlights set» and «Headlights» has been updated.
  • A series of tutorial missions was improved.
  • Now, when viewing the paint for the range, it’s displayed not on the player’s car, but on the construction cube.

Bug fixes

  • Fixed a number of bugs related to environmental objects:
    • in the garage of the Assault Force;
    • in the Engineers garage;
    • on the «Crater» map;
    • on the «Wrath of Khan» map;
    • on the «Sandy gulf» map;
    • on the «Control-17 station» map;
    • on the «Industrial track» map
  • Fixed a bug where centering a vehicle in the garage or frequent centering of the camera would cause the object textures to «blink».
  • Improved a number of texts, descriptions and icons.

The Targem Games team has moved to a new office!

23 September, 13:44

We are happy to share exciting news with you - the Targem Games team has moved to a new office!
 
We are growing and developing, so the time has come to change the location. Now you can find us in a large and bright office in the very heart of Yekaterinburg.
 
There are just a few finishing touches left before the relocation is complete: now we are unpacking the last boxes and setting the collectible action figures on our desks.

Crossout 0.12.70: Guiding Star

18 June, 9:26

Hello! Welcome to the new season “Guiding star”! In this major update, we can expect not only new unique parts, but also: a special PvE brawl, the return of the updated map “Ship Graveyard”, redesign of engine perks and the updated mechanics of mixing cosmetic objects.

 

New season “Guiding star” and Battle Pass

Attention! The event will last until September 12 inclusive!

  • There are 75 levels with unique rewards in the event. Raising the level of the event will unlock new rewards.
  • If the player has a Battle Pass, 20 in-game coins are rewarded for levels from 76 and above.
  • All players without exception (both with and without a paid Battle Pass) can unlock:
    • New structural parts of the Lunatics, Nomads and Scavengers.
    • Recipes for the production of weapons/chassis/cabins/hardware.
    • Recipes for the production of fused weapons/chassis/cabins/hardware. ATTENTION! These recipes will only be available temporarily during the current season. Once it is completed, the recipes for already fused parts will be unavailable.
    • A banner logo that displays your current level in the event.
    • Upgrade stabilizers.
  • Players who have acquired a Battle Pass may receive the following additional rewards:
    • Parts that have been crafted before. Please note that such parts are already issued with certain upgrades and cannot be sold/bought on the market.
    • In-game coins.
    • Cosmetic items: paints, stickers, decor, backgrounds and logos for personalizing the banner, holograms.
    • New decoration and attractions for ranges.
    • Additional upgrade stabilizers.
  • Rewards marked with a lock icon are only available in the Battle Pass.
  • All locked parts (except for structural parts) can be purchased on the in-game market from other players.
  • Structural parts can be unlocked some time after the event.

Important changes

With this season, the rules for crafting new legendary parts are slightly changing. Now their production becomes more similar to the production of parts during the visits of the Knechte and Ravens:

  • Now unlocked recipes for the production of new legendary parts are available only during the current season. We remind you that production recipes are available to everyone and they are included in the list of free rewards of the season.
  • This means that you can craft new legendary parts as many times as you want, but only until the season “Guiding star” is over.
  • After the end of the season, you can get these items on the market by purchasing them from other players.
  • The light recipes for the production of legendary parts (with a “discount” on the amount of required parts and resources) are going to be available during the season.
  • In the future, the production recepies of these parts will be returned as rewards for participating in various in-game events.

Event Level Up

  • You can increase your level in the event by completing special challenges:
    • Daily challenges
    • Challenges completed during the week (weekly). Updated on Thursdays.
  • At the end of the day, all uncompleted daily challenges are reset and replaced with new ones.
  • Every Thursday, after updating the list of challenges, all uncompleted weekly challenges are carried over and added to the list of new challenges.
  • Weekly tasks of the season are divided into “main” and “additional” groups. At one time, 4 “main” and 2 “additional” tasks are issued.
  • Please note that it is possible to get the maximum level in the event by completing only daily and “main” challenges. Completing “additional” challenges will help you increase your level even faster.
  • Try not to miss challenges to open all available rewards as soon as possible.
  • When the event level is increased, the reward is issued automatically.
  • You can still complete regular daily and weekly challenges, save badges and other resources.

Cabins

Epic cabin “Aggressor”

  • Lightweight cabin.
  • PS: 1800.
  • Max. speed: 105 km/h.
  • Tonnage: 3800 kg.
  • Mass limit: 7800 kg.
  • Adds energy: 12 pts.
  • Durability: 265 pts.
  • Weight: 600 kg.
  • For every 30 meters driven in a straight line, receive a charge that increases the damage of the weapons by 7%. Stacks up to 3 times. Loses charge every 0.5 sec. when turning.

Legendary cabin “Machinist”

  • Heavy cabin
  • PS: 2100.
  • Maximum cabin speed: 60 km/h.
  • Tonnage: 9100 kg.
  • Maximum weight: 24000 kg.
  • Adds energy: 11 pts.
  • Durability: 540 pts.
  • Mass: 5300 kg.
  • For each 1000 pts. of armoured vehicle’s durability increases the durability of the weapons mounted on the cabin by 5%. Maximum bonus is 20%.

Weapons

Epic course shotgun “Gremlin”

  • PS: 550.
  • 90% resistance to melee damage.
  • Lets 50% of the damage through.
  • Durability: 180 pts.
  • Energy consumption: 2 pts.
  • Mass: 126 kg.
  • When colliding with an enemy, the damage of the “Gremlin” increases up to 30% for 5 sec. The bonus depends on the strength of the hit and is equally distributed between all mounted “Gremlins”.

Epic grenade launcher “Thresher”

  • PS: 1650.
  • Ammunition: 75 pcs.
  • Durability: 180 pts.
  • Energy consumption: 6 pts.
  • Mass: 220 kg.
  • Hitting the target at a 20 m. distance increases the damage by 7% for 1 sec. Stacks up to 5 times.

Legendary frontal machine gun “M-32 Vindicator”

  • PS: 1200.
  • Durability: 225 pts.
  • Energy drain: 3 pts.
  • Mass: 210 kg.
  • As the weapon heats up, its damage resistance increases up to 40%.

Legendary autocannon “AC80 Stillwind”

  • PS: 2000.
  • Durability: 404 pts.
  • Energy drain: 5 pts.
  • Mass: 513 kg.
  • The invisibility effect after the shot lasts for 2 sec. Doesn’t affect other ways of deactivating invisibility.

Chassis

Epic “Buggy Wheel” (normal and ST)

  • PS: 250.
  • Tonnage: +1200 kg (ST: +600 kg).
  • Power: -5% (ST: -10%).
  • Durability: 248 pts.
  • Mass: 116 kg.
  • Perk: Reduces the speed requirements for bonus activation by 40%. Does not stack. The bonus is reduced when used in conjunction with other chassis.

Hardware

Special recharge booster “KA-1 Discharger”

  • PS: 190.
  • Durability: 171 pts.
  • Energy drain: 1 pts.
  • Mass: 162 kg.
  • Boosts the reloading of weapons and rockets by 10%.

Epic recharge booster “KA-2 Flywheel”

  • PS: 275.
  • Durability: 323 pts.
  • Energy drain: 1 pts.
  • Mass: 384 kg.
  • Boosts the reloading of weapons and rockets by 20%.

The progression and receipt of faction part blueprints occur within the in-game event “Guiding star”.

New attractions for the range

The owners of the battle pass will also be able to get new unique objects for the range

Fire and plasma rings

Test yourself and your friends at the range! But remember that these attractions don’t forgive mistakes!

Jumping pad

We are sure that you will find a lot of different applications for this device! All you need to know is that it can launch any car or any leviathan, who will dare to go over it, straight into the air.

“Battle Pass” (Deluxe edition) pack

  • Upon purchasing this pack, the player gains 15 levels to his current progress in the event. All additional battle pass rewards for already received levels are automatically made available.
  • Provides access to additional rewards: crafted and upgraded parts, decor, paints, portraits, backgrounds and logos for personalizing the banner and coins.
  • The pack can be purchased only once.

“Battle Pass” pack

  • Upon purchasing this pack, the player gains 1 level to his current progress in the event. All additional battle pass rewards for already received levels are automatically made available.
  • Provides access to additional rewards: crafted and upgraded parts, decor, paints, portraits, backgrounds and logos for personalizing the banner and coins.
  • The pack can be purchased only once.

Special game mode - Operation “Gozu”

Attention! The mode will be available until July 8 inclusive!

Operation Gozu is a special PvE brawl that covers the events that take place during the season. In addition, it’s a great occasion to test your strength and team skills and get memorable rewards!

You will be able to complete the brawl stealthily or by direct assault, and this style will directly affect the amount of time spent on completing the brawl and the received rewards. But one thing at a time:

  • The battle takes place on a map, created specifically for this brawl, “Desolate town”.
  • Your objectives:
    • destroy the Ravager tower;
    • break into enemy territory and upload the Syndicate virus to the data center;
    • destroy the Ravager leader.
  • In addition to ordinary enemies, you can meet:
    • Surveillance cameras. Track the movements of possible enemies and is always ready to raise an alarm if you get caught into their field of view. If you aren’t looking for problems and aren’t ready to confront reinforcements - avoid them.
    • Patrolmen. Patrol the territory and raise an alarm when the enemy is spotted. Don’t forget about coordinated team actions to get into enemy territory unnoticed.
  • Two styles of completing the brawl are available to you:
    • Stealth. Avoid watchmen and patrolmen and sneak into enemy territory. For those who prefer to do business without unnecessary noise and problems.
    • Assault. Every time you are detected by a surveillance camera or patrol, you will have to confront the reinforcements. Needless to say, this will not only test your strength, but also increase the time spent on the operation. Compared to the stealth mode, this way you can earn more resources (if you actively fight enemies).

Special rewards

You have 3 challenges that can only be completed in the new mode. You will receive a reward for completing each challenge:

  • Deal 20,000 damage to the Ravagers. Reward: 2 stickers “Return of the Ravagers!”
  • Destroy 30 Destroyers. Reward: 2 stickers “Stop them together!”
  • Destroy 50 red eyes of the Ravagers. Reward: object for the range “Trophy Ravager”.

 

Updated map “Ship Graveyard”

The visual component of the map has been completely redesigned:

  • improved quality of used assets;
  • large vegetation on the map now becomes translucent and does not overlap the view;
  • added a lot of visual effects;
  • the appearance of a number of environment objects and the sky has changed;
  • improved lighting on the map.

Factory

large vegetation on the map now becomes translucent and does not overlap the view.

Engineers garage and Assault Force garage

large vegetation on the map now becomes translucent and does not overlap the view.

Recycling — updated mechanics of mixing cosmetic items

We have redesigned the obsolete mechanics of mixing items and offer you a new option, thanks to which you can always get rid of unnecessary or unnecessary cosmetic items, and in return get useful consumables or extremely rare cosmetics.

Now you can recycle not only paints and decor, but the stickers as well.

  • As a result of recycling 5 stickers, paints or decor, you can get one of the predetermined rewards. These can be rare stickers / paints / decor or useful consumables. You can familiarize yourself with all the rewards in the recycling window.
  • The higher rarity of recycled paints, stickers and decor increases the chance of receiving the rarest and most valuable rewards (which is also displayed in the window interface).
  • Certain paints, stickers and decor may not be available for recycling. You can always check whether a particular thing can be used in recycling or not, directly in the game.

 

Raids

Now you can take part in difficult raids only on a car from 8000 PS and higher.

Bedlam

The maps “Terminal 45”, “Dead Highway” and “Wrath of Khan” were added to the mode’s rotation.

Update: https://crossout.net/en/news/1679-update-pc-crossout-0-12-70-guiding-star/

Star Conflict: Galactic Tour

10 June, 9:05



Pilots! It’s time to take a break. Travel corporation “Galactic Tour” offers you the best destinations for travel and entertainment! We invite you to visit the most secluded corners of the fringe sectors. New experiences and unique memoris await you! Take your swimming trunks, a towel and go! * Don’t forget to take sunscreen and a powerful weapon with you.


“Galactic Tour” Event


Pilots, the “Galactic Tour” event will take place in two stages. There are 40 levels in each stage. Only the owners of a special Pass can unlock all levels. But every first and fifth level will be available to all pilots.

To get the reward, you need to unlock the desired stage. In order to gain access to the next reward you need to go through all the previous stages. You can join a stage at any time when the stage is available.

The event will last for three months. During the entire period, all pilots will be able to earn special Xenochip game currency in battle.

  • Xenochips can be obtained for completing any tasks as an additional reward.

  • Xenochips are added to the game for a limited time, and after the end of the event they will be withdrawn from the game and from the accounts of all pilots. Make sure to spend your xenochips before the end of the event!

  • Xenochips can be spent on special rewards during the event.

Special pack “Galactic tour. Stage one”

Pilots must purchase the “Galactic Tour. Stage one”pass to gain access to all rewards. The pass can be purchased at the official project store.

The pack includes:

  • Access to additional rewards in the event “Galactic Tour. Stage one”.

  • Upon receipt, the next level is immediately unlocked and all rewards of the unlocked levels are available

  • 7 days of premium license.

Special pack “Galactic tour. Stage one (Deluxe edition)”

Special version of the “Galactic Tour. Stage one” pass. The pass can be purchased at the official project store.

The pack includes:

  • Access to additional rewards in the event “Galactic Tour. Stage one”.

  • Upon receipt, the following 15 levels are immediately unlocked and all rewards of the open levels are available

  • 30 days of premium license.


Rewards of the first stage:

Level 1. As a reward, pilots get a new portrait.

Level 2. As a reward, pilots get a colouring pattern (available with a pass).

Level 3. As a reward, pilots get a new taunt (available with a pass).

Level 4. As a reward, pilots get a set of paints (available with a pass).

Level 5. As a reward, pilots get a set of stickers.

Level 6. As a reward, pilots get a special 50% bonus to credits in battles. The bonus is valid for 15 battles (available with a pass).

Level 7. As a reward, pilots get a colouring pattern (available with a pass).

Level 8. As a reward, pilots get a new portrait (available with a pass).

Level 9. As a reward, pilots get a new decor (available with a pass).

Level 10. As a reward, pilots get a new taunt.

Level 11. As a reward, pilots get 1250000 units of free experience (available with a pass).

Level 12. As a reward, pilots get a large set of Seed-chips (available with a pass).

Level 13. As a reward, pilots receive one of the four required Special part of the ship “Emperor” (available with a pass).

Level 14. As a reward, pilots get a colouring pattern (available with a pass).

Level 15. As a reward, pilots get a new portrait.

Level 16. As a reward, pilots get pirate contracts that allow them to get up to 70 GS daily for a month (available with a pass). Duration of access is 30 days (available with a pass).

Level 17. As a reward, pilots get a set of stickers (available with a pass).

Level 18. As a reward, pilots get a set of paints (available with a pass).

Level 19. As a reward, pilots get a new taunt (available with a pass).

Level 20. As a reward, pilots get a colouring pattern.

Level 21. As a reward, pilots get a new decor (available with a pass).

Level 22. As a reward, pilots get a new portrait (available with a pass).

Level 23. As a reward, pilots get a special 50% bonus to credits in battles. The bonus is valid for 15 battles (available with a pass).

Level 24. As a reward, pilots get a new taunt (available with a pass).

Level 25. As a reward, pilots receive one of the four required “Special part of the ship “Emperor”.

Level 26. As a reward, pilots get a colouring pattern (available with a pass).

Level 27. As a reward, pilots get a set of stickers (available with a pass).

Level 28. As a reward, pilots get a set of resources (available with a pass).

Level 29. As a reward, pilots get a new portrait (available with a pass).

Level 30. As a reward, pilots receive a set of paints.

Level 31. As a reward, pilots get a new taunt (available with a pass).

Level 32. As a reward, pilots get a colouring pattern (available with a pass).

Level 33. As a reward, pilots get parts of the Ze'Ta Ellydium destroyer (available with a pass).

Level 34. As a reward, pilots get a Premium ship or a resource pack of their choice (available with a pass).

Level 35. As a reward, pilots get a new portrait.

Level 36. As a reward, pilots get a set of stickers (available with a pass).

Level 37. As a reward, pilots get a special 50% bonus to credits in battles. The bonus is valid for 30 battles (available with a pass).

Level 38. As a reward, pilots get a colouring pattern (available with a pass).

Level 39. As a reward, pilots get a new taunt (available with a pass).

Level 40. As a reward, pilots receive the “Space tourist” bundle, which includes the special part for the ship “Emperor” x1, “Wearied by the sun” decor, and the “Space tourist” title.

Level 41. Gives access to special sets that can be purchased in the store for xenochips. (available with a pass). Bundles can be purchased an unlimited number of times.

The bundle includes:

  • Additional cell. Minerals.

    • Contains 5 units of the following minerals - Osmium crystal, pure silicon, graphite plate, metal blank, crystal shard.

  • Additional cell. Free experience

    • Contains 25,000 units of free experience

  • Additional cell. Monocrystals

    • Contains 5 monocrystals

  • Additional cell. Xenocrystals.

    • Contains 5 monocrystals.

  • Additional cell. Credits + 50%.

    • Contains a 50% credit bonus for 24 hours

New destroyer of the Empire “Emperor”. Rank 17


Emperor is the latest destroyer created in the shipyards of the New Empire. Emperor was developed by “Alcor Technology Shipyards”, a large state-owned corporation. The main feature of the destroyer is the support the allied ships by enhancing their weapons, which allows to break through the enemy defenses, and with the right tactics turns the Emperor into a real fortress. The ship’s newest weapon has no analogues in its class and is a redesigned ADM system, which allows it to efficiently strike small-sized targets.

Currently, the destroyer is being actively introduced into the fleet. Production takes place at the shipyards of Skifia and Alcor. As the Guardian-17 station joins the New Empire, a number of destroyers will be sent to the disputed sectors to fortify imperial positions. Thanks to this reinforcement, the Guardian-17 command plans to clear the sectors of pirates and exert significant pressure on Federation patrol ships.

Recently, a representative of the New Empire contacted UMC command and signed a contract according to which mercenaries will be able to get a new destroyer in their own hands.

Special ship part

  • It takes 4 parts to build the ship.

  • Can be obtained as a reward in the “Galactic Tour” event.

More details about the capabilities of the ship will be disclosed in the following updates.

Maps

The following maps have been added to the rotation of the PvP arena in the following modes:

Pandora’s anomaly - beacon hunt, control

Ancient Ruins - detonation, control, beacon hunt.

Abandoned Complex - team battle

Iridium Stream - team battle.

Dreadnought debris - Control.

Temple - team battle, beacon hunt

Scientific complex - control, beacon hunt.

Ice mines - control, beacon hunt.

Storage 15. - team battle, control

“Pilgrim-11” - team battle, control

PB-42 - detonation, control, beacon hunt.

Excavation site №6 - beacon hunt, team battle

“Alpha-7” complex - control

Ships

Mole

Added a 25% increase in rotation speed to rank 4 bonuses

Increased ship acceleration

Ship parts can now be traded, but cannot be obtained from asteroids.

Destroyers

The durability of modules, engines and special modules of destroyers increased by 160%

The regeneration rate of modules, engines and special modules of destroyers is increased by 100%

Update: https://star-conflict.com/en/news/2431-star-conflict-1-9-galactic-tour-stage-one-en


Crossout 0.12.50: Dronapocalypse

30 March, 16:32


Welcome to the update 0.12.50, survivors! This update includes: the updated “Dronapocalypse”, the Easter event, the possibility of choosing blueprints in clan battles and saving co-drivers along with blueprints, a new pack with a unique garage and much more!

Dronapocalypse

Attention! The event will last from March 29 to April 11 inclusive!

Drones are taking over the Wasteland again! Play as one of these small, intrusive and, in some cases, dangerous opponents and destroy a powerful enemy leviathan!

The main features of the brawl:

  • The battle takes place in the format “8 vs 8”.
  • The team that defeats the enemy Leviathan wins the battle. If at the end of the allotted time, no team destroyed the enemy Leviathan, then the one whose leviathan has more durability remaining wins. If at the end of the battle both Leviathans have the same amount of durability, then the battle ends in a draw.
  • Survivors use pre-assembled drones in this brawl.
  • This year, we have upgraded the Leviathans and added new drones, so you might have to look for new victory tactics. Among the new additions you will be able to try:
    • “Fireworks” drone (with the rocket launcher “Nest”)
    • “Pointer” drone (with the guided rocket “ATGM Flute”)
    • “Power drill” drone (with the pulse cannon “Kaiju”)
    • “Fryer” drone (with the melee weapon “Tempura”)
    • “Tourist” drone (with the minelayer “King”)
    • “Toaster” drone (with the minelayer “Jubokko”)
  • At the start of each battle, you are automatically given a drone with random weapons.
  • The mode also has respawns. Before each respawn, you need to choose one of the 5 drones to continue the battle. The shown blueprints are randomly selected. If you fail to choose a drone in the allotted time, you will automatically be given one of the five picks.
  • Choose a drone wisely and take into account the current situation on the battlefield. The right choice will help you not only to destroy the enemy Leviathan faster, but also to buy more time by controlling your opponents and defending your Leviathan.

Special challenges and rewards

In addition to scrap metal, you can also get unique stickers for completing special tasks:

  • Play 3 battles in the “Dranapocalypse” brawl. Reward: 2 stickers “Dronapocalypse 2051”.
  • Deal 20,000 damage to the enemy Leviathan. Reward: 2 stickers “Power of the atom”.

Follow the rabbit

This year, we will again have to test our observation and find all the hidden festive eggs. Lewis reports that their number has increased this year (as well as the number of rewards). If you have already participated in the event last year, then you will continue searching from where you left off (the progress of the found and destroyed Easter eggs will be preserved). Follow the in-game news or announcements so you don’t miss the start of the event!

Added a new medal “Easter Rabbit IV”. Rewarded for finding and destroying 24 Easter eggs in the garage.

Crossout — Triad: The keeper (Deluxe edition)

Attention! The deluxe edition pack will be available only until April 30 inclusive!

All players who buy the pack get a garage of the Syndicate as a gift!

Armoured vehicle “Harmony”:

  • Unique weapon of epic rarity “Yongwang”:
    • Grenade launcher that launches a volley of 5 projectiles that explode on contact with the enemy or after a short timer expires.
    • PS: 2475.
    • Ammo: 40 volleys.
    • Durability: 423 pts.
    • Energy drain: 9 pts.
    • Mass: 495 kg.
    • Perk: “Damage is increased by 15% for each unit of energy spent on the hardware.”
  • Unique portrait “Munmu”;
  • Paint cans «Dark Gold» and «Azure Dragon»;
  • 4000 in-game coins.

Additionally, the player receives:

  • The unique background and logo;
  • Cabin “Pilgrim” of special rarity;
  • Unique decor “Blue lamp”;
  • “Small track” of epic rarity (2 pcs.);
  • “Reinforced track” of epic rarity, (2 pcs.);
  • Increases the maximum number of parts used to 62.

The appearance of a permanent Syndicate outpost in the Valley was only a matter of time. As usual, the “Dragons” occupied several business centers, which soon shined with neon lights. And soon the Survivors heard rumours about the guardian of newly developed places — Munmu. Ruthless and rarely participating in any negotiations, he quickly demonstrated to local raiders that those who challenge the Syndicate do not live long.

Crossout — Triad: The keeper

Armoured vehicle “Harmony”:

  • Unique weapon of epic rarity “Yongwang”;
  • Unique portrait “Munmu”;
  • Paint can “Dark Gold”;
  • 1500 in-game coins.

Additionally, the player receives:

Crossout 0.12.40: Syndicate

12 February, 6:50


Survivors! Welcome to the new Crossout season “Syndicate”! Complete the tasks of the season, increase your level in the event and unlock new parts of the “Neon Dragon” faction! In this update you will also find: a new PvP map, balance changes and a number of other important improvements and fixes.

In-game event “Syndicate”

Attention! The event will last until April 30 inclusive!

  • There are 75 levels in the event. Raising the level of the event can unlock new rewards.
  • If the player has a Battle Pass, 20 in-game coins are rewarded for levels from 76 and above.
  • All players without exception (both with and without a paid Battle Pass) can unlock:
    • Structural parts of the new faction.
    • Recipes for the production of weapons/chassis/cabins/ of the new faction.
    • A banner logo that displays your current level in the event.
  • Players who have acquired a Battle Pass may receive the following additional rewards:
    • Parts that have been crafted before. Please note that such parts are already issued with certain upgrades and cannot be sold/bought on the market.
    • In-game coins.
    • Cosmetic items: paints, stickers, decor, backgrounds for personalizing the banner, holograms.
  • Rewards marked with a lock icon are only available in the Battle Pass.
  • When the event ends, the player will have access to all recipes and structural parts that he managed to unlock.
  • All locked parts (except for structural parts) can be purchased on the in-game market from other players.
  • When the event ends, all locked part recipes will be unavailable.
  • Structural parts can be unlocked some time after the event. The unlock method will be announced later.

Event Level Up

  • You can increase your level in the event by completing special challenges:
    • Daily challenges
    • Challenges that are updated during the week. Given on Mondays and Thursdays.
  • At the end of the day, all outstanding daily challenges are reset and replaced with new ones.
  • At the end of the week, all outstanding challenges that are updated during a week are carried over and added to the list of new challenges.
  • Challenges that are updated during the week are divided into “main” and “additional” groups. At one time, 2 „main” and 1 “additional” challenges are issued.
  • Please note that it is possible to get the maximum level in the event by completing only daily and “main” challenges. Completing “additional” challenges will help you increase your level even faster.
  • Try not to miss challenges to open all available rewards as soon as possible.
  • When the event level is increased, the reward is issued automatically.
  • You can still complete regular daily and weekly challenges, save badges and other resources.

New Faction: “Neon Dragon” Syndicate

Those who proudly call themselves “Neon Dragon” were once a branch of a Pan-Asian corporation. With Crossout approaching, the attempts to escape its effects have led to the mass cybernetization in their ranks.

The Syndicate uses abandoned high-rise buildings as their bases. Their bright, flamboyant armoured vehicles are visible from afar, and with technically advanced weapons, they quickly proved that the “dragons” are not the ones to be trifled with.

Cabins

Epic cabin “Jannabi”

  • Lightweight cabin.
  • PS: 1800.
  • Maximum cabin speed: 100 km/h.
  • Tonnage: 4000 kg.
  • Mass limit: 8100 kg.
  • Adds energy: 12 pts.
  • Durability: 230 pts.
  • Weight: 700 kg.
  • Perk: “Increases the weapon damage when armoured vehicle is in a drift.”

Most of the Syndicate’s technical achievements were made possible by advanced energy storage systems. For example, this cabin accumulates the energy that is generated while the armoured vehicle is drifting. It directs the excess energy into the weapon, seriously increasing its damage.

Legendary cabin “Yokozuna”



  • Heavy cabin
  • PS: 2100.
  • Maximum cabin speed: 65 km/h.
  • Tonnage: 10000 kg.
  • Mass limit: 21000 kg.
  • Adds energy: 11 units.
  • Durability: 490 pts.
  • Mass: 4500 kg.
  • Perk: “Upon activation gives a bonus to power and maximum speed. Reactivation sends a drone to the highlighted ally, increasing the power of its cabin. If the cabin is heavy, the maximum speed is also increased. Duration — 13 sec, cooldown 30 sec. ”

In combat, the Syndicate often uses groups of heavy armoured vehicles with this cabin as their base. The support drone modules build into them allow the group to move much faster than one would expect from such massive vehicles.

Weapons

“Special” activatable contact weapon “Tempura”


  • PS: 570.
  • 30% resistance to explosive damage.
  • Durability: 140 pts.
  • Energy drain: 3 pts.
  • Mass: 94 kg.

A construction welder converted to a melee weapon. After charging, it fires a short stream of high-temperature flame. Burns parts right through. Requires a reload.

“Epic” autonomous drone “Yaoguai”


  • PS: 1375.
  • Ammunition: 8 pcs.
  • Durability: 173 pts.
  • Energy drain: 5 pts.
  • Mass: 405 kg.
  • Perk: “The drone deals increased damage for the first few seconds.”

The Syndicate drones are noticeably different from their equivalents in the Valley. For example, the “Yaoguai” model is fired into the specified area, where it unleashes heavy fire on the enemy. The short active time is compensated by an enhanced weapon system.

“Epic” tracking system “Enlightenment”

  • PS: 275.
  • Durability: 115 pts.
  • Energy drain: 1 unit.
  • Mass: 216 kg.
  • Perk: "When the beacon is shot down, the module’s cooldown is reduced by 30%”.

One cannot hide from the Syndicate — a lesson learned quickly in the Valley. The beacon fired by this module will not only constantly broadcast the enemy’s position on the map, but will also prevent him from using invisibility. Unless an ally destroys it, of course.

“Legendary” minelayer “Jubokko”

  • PS: 1600.
  • Ammunition: 2 pcs. (the weapon reloads after launching 2 mines)
  • Durability: 349 pts.
  • Power consumption: 4 pts.
  • Mass: 360 kg.
  • Perk: “If all projectiles from the burst hit the target, the last of them will deal increased damage”.

The Syndicate’s traps came as an unpleasant surprise to many survivors. After trying to outmaneuver the “dragons”, drivers often found themselves surrounded by turrets of the “Jubokko” model. With almost no ability to move, they became an easy target, held down by electric cables.

“Legendary” pulse cannon “Kaiju”


  • PS: 4400
  • Durability: 1197 pts.
  • Energy drain: 11 units.
  • Mass: 1980 kg.
  • Perk: “If all projectiles of a fully charged weapon hit the enemy, the damage of the next burst will be 125% of the default”.

A high-tech weapon developed by Syndicate engineers. Incredibly accurate and reliable. When fully charged, it deals colossal damage, but consumes a lot of energy. So much so that, as a result of overcharging, it reduces the speed of the armoured vehicle and the guidance of the weapon itself.

Chassis

“Special” wheel “Camber”


  • PS: 100.
  • Tonnage: +630 kg (+350 for the ST version).
  • Power: -5% (-10% for the ST version).
  • Durability: 135 pts.
  • Mass: 45 kg.

For most Wasteland inhabitants, this kind of wheel tilting looks like a usual malfunction. But for those who like to send their armoured car into a drift, preferably controlled, this is an extra advantage.

“Epic” rolling-based chassis​ “Omni”



  • PS: 380.
  • Max. chassis speed: 90 km/h.
  • Tonnage: +1300 kg.
  • Power: -19%.
  • Durability: 360 pts.
  • Mass: 310 kg.
  • Perk: “Allows to move in any direction.”

This unusual chassis came to the Valley with the Syndicate. Their main feature is the ability to move in any direction. But they will definitely not be used for parallel parking.

The progression and receipt of faction part blueprints occur within the framework of the in-game event “Syndicate”.

“Battle Pass” (Deluxe edition) pack

  • Upon purchasing this pack, the player gains 15 levels to his current progress in the event. All additional battle pass rewards for already received levels are automatically made available.
  • Provides access to additional rewards: crafted and upgraded parts, decor, paint, backgrounds for personalizing the banner, CK and coins.
  • The pack can be purchased only once.

“Battle Pass” pack

  • Upon purchasing this pack, the player gains 1 level to his current progress in the event. All additional battle pass rewards for already received levels are automatically made available.
  • Provides access to additional rewards: crafted and upgraded parts, decor, paint, backgrounds for personalizing the banner and coins.
  • The pack can be purchased only once.


Update: https://crossout.net/en/news/1527-update-pc-crossout-0-12-40-syndicate/





Targem Games birthday

28 January, 18:15

Friends, today is an important day for us. Targem Games was founded nineteen years ago!

The past year has been incredibly interesting and challenging. Like many other IT-companies, we started working from our homes. Despite the difficulties, we managed to handle the new format of work and even reached a new level. Yes, without cool corporate events, but with video conferences and an efficient distributed team.

Each of the Targem Games projects has managed to make its fans happy. Crossout mobile, which is at its soft launch stage, has been successfully launched in the UK. Destroyers appeared in Star Conflict Heroes along with a number of great events. Our “big” projects, Crossout and Star Conflict, have received several major updates.

We thank all players for their support during this challenging time. We promise that we will continue to delight you in the future by improving existing projects and creating brand new ones.

Best regards,
Targem Games team

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